![]() Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993).Forgotten Realms Campaign Set (Cyclopedia of the Realms). ↑ Jeff Grubb, Ed Greenwood and Karen S.Source: SRD under the Open Game License v 1. Using it to light a torchor anything else with abundant, exposed fueltakes an action. Player's Guide to the Forgotten Realms Campaign. Tinderbox - D&D 5E Items and Equipment Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Appendix Appearances Video Games Baldur's Gate: Siege of Dragonspear Referenced only Baldur's Gate: Dark Alliance II Card Games Dragonfire (Chaos in the Trollclaws) References The sword then becomes a +1 weapon with no other properties.inesse: When. A colony of these trolls regularly communicated with the trolls that inhabited the Trollbark Forest in the east. a tinderbox /1 lbs, 10 torches /10 lbs, 10 days of rations /20 lbs. Using it to light a torch or anything else with abundant, exposed fueltakes an action. Repeated attempts by mercenaries and adventuring bands to clear the area seemed to have little effect. This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. The Trollclaws were home to a seemingly inexhaustible population of trolls. The legendary Eye Tyrant Xroon maintained a lair in the northern Trollclaws, where he left an ithrim for other beholders to compete over through the Vellurith game.Several attempts were made to settle near the ford, but all ended in ruin. ![]() When you hit a creature with an attack and that creature doesn't have all its hit points, you can expend 1 charge to deal an extra. Trollclaw Ford: a ford where the Coast Way crossed the Winding Water. Armor (leather), very rare (requires attunement) You gain a +1 bonus to AC while wearing this armor.At any rate, travelers were advised to avoid the Trollclaws if at all possible. Rumors & Legends Įxactly why trolls seemed to thrive in the area was unknown, fueling conversation around many a campfire. Setting a fire ablaze by employing these tools took merely seconds, provided dry fuel was available. Caravans typically used around twenty armed guards when making the trip. Typical tinderboxes were small wood boxes containing flint, one or more pieces of fire steel, and tinder, which usually consisted of a piece of charred cloth soaked in oil as a quick fire starter. Many caravans and other travelers passed through the Trollclaws by virtue of the Coast Way passing through the region. The region often seemed shrouded in mist, and was characterized by steep, grassy hills, and dense foliage. Both the Winding Water and the Coast Way ran through the area. If you prefer to do this at your table, or if the characters are in a circumstance that does make it interesting, then use my suggestion above.The Trollclaws lay along the northern edge of the Fields of the Dead. So, under normal circumstances, it doesn't seem super interesting to focus on and track the minutia involved in starting campfires and the like.Īs a DM you can make your life easier and your story more interesting by skipping some of this stuff. Lighting fires is rarely interesting story-wise so don't worry about the mechanics if you don't have to!įor the most part, it is just assumed that adventurers are capable if not very good at lighting fires. ![]() Regarding holding weapons, they probably would not be able to unless they were using the sword as a steel or rigged up something specifically. If you wanted to use real life as the model for your ruling then the best option would be to say that it does indeed take two hands to use a flint and steel. Though it is one with which your PCs are likely very good at performing. In real life, it certainly takes two hands to use traditional flint and steelĪs the link you provide indicates, using flint and steel is indeed a two-handed and often involved process. So, when there is something unclear in the rules, it falls to the DM to make a determination in how they want to handle it. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. There are no rules beyond what is described in the entry you quoted. This tin box contains a cup and simple cutlery. The rules do not specify if the flint and steel takes 1 or 2 hands so it is the DM's decision
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